
Quote from Kriscall on February 12, 2026, 2:26 pmTCP-PRO Plugin v1.0 for VisualNeo Win
Hey!! Guys after years of duct-taping three different plugins together from other developers just to ping a server and send a text message and still ending up with half the features I actually needed I decided to build the networking plugin MONSTER I always wished existed. TCP-PRO is the result: a single zero-dependency 32-bit DLL that does everything. Server, client, file transfer, WiFi, UDP, HTTP, encryption, remote control, diagnostics all in one .nbp file. No extra DLLs to chase down, no "works on my machine" surprises, no praying that two plugins don't step on each other's toes. I built this because I needed true network control for my robotics projects communicating between Windows PCs and Jetson Nano devices, and nothing out there covered even half of what I was trying to do. So I figured if I'm going to solve it, I might as well solve it properly 49 actions worth of properly.
Here's what's packed inside: a full TCP server with multi-client support, broadcast, targeted send, file transfer up to 50MB, and client management; a TCP client with messaging, file transfer, and remote screenshot capture; remote control that lets you execute applications, call VisualNeo Win subroutines, and read/write variables on connected machines; WiFi scanning, signal monitoring, and adapter control; UDP unicast, broadcast, and listener for lightweight real-time data; HTTP GET and POST with HTTPS baked in; every network diagnostic tool I could think of â ping, traceroute, port scan, DNS resolve, reverse lookup, ARP queries, Wake-on-LAN; continuous ping monitoring with live stats; speed testing via Cloudflare; LAN device discovery so your machines can find each other automatically; local and public IP detection that actually returns your real LAN address (not your ISP's); and AES-256 encryption for when you need your messages to stay between you and the intended recipient. Everything runs on background threads with a buffering system I built specifically to play nice with VisualNeo Win's variable engine, because as it turns out, calling nbSetVar from a background thread is a fantastic way to crash everything. This the TCP that rules them all!!
File download is at the Kriscall FREEBIE store. I included a Full demo on this one and instructions PDF.
You're welcome.
TCP-PRO Plugin v1.0 for VisualNeo Win
Hey!! Guys after years of duct-taping three different plugins together from other developers just to ping a server and send a text message and still ending up with half the features I actually needed I decided to build the networking plugin MONSTER I always wished existed. TCP-PRO is the result: a single zero-dependency 32-bit DLL that does everything. Server, client, file transfer, WiFi, UDP, HTTP, encryption, remote control, diagnostics all in one .nbp file. No extra DLLs to chase down, no "works on my machine" surprises, no praying that two plugins don't step on each other's toes. I built this because I needed true network control for my robotics projects communicating between Windows PCs and Jetson Nano devices, and nothing out there covered even half of what I was trying to do. So I figured if I'm going to solve it, I might as well solve it properly 49 actions worth of properly.
Here's what's packed inside: a full TCP server with multi-client support, broadcast, targeted send, file transfer up to 50MB, and client management; a TCP client with messaging, file transfer, and remote screenshot capture; remote control that lets you execute applications, call VisualNeo Win subroutines, and read/write variables on connected machines; WiFi scanning, signal monitoring, and adapter control; UDP unicast, broadcast, and listener for lightweight real-time data; HTTP GET and POST with HTTPS baked in; every network diagnostic tool I could think of â ping, traceroute, port scan, DNS resolve, reverse lookup, ARP queries, Wake-on-LAN; continuous ping monitoring with live stats; speed testing via Cloudflare; LAN device discovery so your machines can find each other automatically; local and public IP detection that actually returns your real LAN address (not your ISP's); and AES-256 encryption for when you need your messages to stay between you and the intended recipient. Everything runs on background threads with a buffering system I built specifically to play nice with VisualNeo Win's variable engine, because as it turns out, calling nbSetVar from a background thread is a fantastic way to crash everything. This the TCP that rules them all!!
File download is at the Kriscall FREEBIE store. I included a Full demo on this one and instructions PDF.
You're welcome.
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