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Nodes

I wonder if we can use the "neoDrag" features to make something similar to nodes (as used in Blender or Davinci Resolve). They would be rectangles or containers crammed with action commands. Several rectangles could be connected with lines to interact in different ways. I am thinking in terms of variable "color correction values" that would alter a given image...

Hi @fkapnist, not sure what you are describing exactly but probably neoDrag + neoLine would do the job.
Regards.

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fkapnist
Quote from luishp on December 8, 2021, 11:20 am

Hi @fkapnist, not sure what you are describing exactly but probably neoDrag + neoLine would do the job.
Regards.

Instead of layers or nodes, I'd call them "stacks." For example, a simple Windows program could accept a stack of up to two videos. The first is the background video. The second is the foreground video, which can be a green-screen overlay or partly transparent to blend with the background. They are both saved as a single output video (with FFmpeg command lines). Each video in turn can have its own stack of effects (FFmpeg filters). The stacks (displayed as boxes, etc.) are enabled by dragging and connecting them with lines.