Quote from sakismor on November 5, 2022, 11:40 pmHello
I make a container and inside I make objects with DuplicateObjectEx in the running time. But sometimes it more than the container can handle so I need to have a scroll bar at the right side of the container so I can see the objects that are too down and is invisible.
Is that possible?
Hello
I make a container and inside I make objects with DuplicateObjectEx in the running time. But sometimes it more than the container can handle so I need to have a scroll bar at the right side of the container so I can see the objects that are too down and is invisible.
Is that possible?
Quote from Gaev on November 7, 2022, 2:55 pm@sakismor
I have not tried using DuplicateobjectEx, but at Design time, if you set the Style >>> overflow-y property (for the main Container) to 'auto', the vertical scrollbar appears when the objects contained with the main Container do not fit in the alloted space.
Note that when the scrollbar appears, it takes up some width from the Container, so you may have to allow for that.
I have not tried using DuplicateobjectEx, but at Design time, if you set the Style >>> overflow-y property (for the main Container) to 'auto', the vertical scrollbar appears when the objects contained with the main Container do not fit in the alloted space.
Note that when the scrollbar appears, it takes up some width from the Container, so you may have to allow for that.
Quote from sakismor on November 13, 2022, 9:40 amI make 5 comboboxes but I really don't know how to make a subroutine if the selection change for every combobox.
Thank you
I make 5 comboboxes but I really don't know how to make a subroutine if the selection change for every combobox.
Thank you

Quote from luishp on November 13, 2022, 2:03 pmI make 5 comboboxes but I really don't know how to make a subroutine if the selection change for every combobox.
@sakismor I can't understand your question. Please try to elaborate a bit more. Thank you!
I make 5 comboboxes but I really don't know how to make a subroutine if the selection change for every combobox.
@sakismor I can't understand your question. Please try to elaborate a bit more. Thank you!
Quote from sakismor on November 13, 2022, 7:07 pmWith DuplicateobjectEx I make 5 comboboxes but I really don't know how to make a subroutine if the selection change for every combobox.
Thank you
With DuplicateobjectEx I make 5 comboboxes but I really don't know how to make a subroutine if the selection change for every combobox.
Thank you


Quote from luishp on November 14, 2022, 9:45 am@sakismor sorry I don't know how to achieve what you want. Not sure if it's even possible.
@sakismor sorry I don't know how to achieve what you want. Not sure if it's even possible.
Quote from sakismor on November 14, 2022, 7:28 pmSo I can make a copy from an object but I can't use it?
If I make a button I can't have the click event? Or if I make the combobox I can't have a subroutine to use it if the selected item change?
So what is the reason to have DuplicateObjectEx action?
Thank you
So I can make a copy from an object but I can't use it?
If I make a button I can't have the click event? Or if I make the combobox I can't have a subroutine to use it if the selected item change?
So what is the reason to have DuplicateObjectEx action?
Thank you
Quote from sakismor on November 14, 2022, 8:49 pmI have to say that this great possibility to can create and use objects dynamic. Will go the visualneo web to the next level.
I have to say that this great possibility to can create and use objects dynamic. Will go the visualneo web to the next level.

Quote from luishp on November 15, 2022, 7:53 am@sakismor DuplicateObjectEx is somehow experimental. Using it with more simple objects like Containers or Images will allow you to dinamically add events using onMouseEvent. Unfortunately I have not found the way to do the same with more complex objects.
Regards.
@sakismor DuplicateObjectEx is somehow experimental. Using it with more simple objects like Containers or Images will allow you to dinamically add events using onMouseEvent. Unfortunately I have not found the way to do the same with more complex objects.
Regards.